Updates! 3/17/14 – Dev Status

Standard

This week our goal was to beef up the first boss experience by adding new attacks and polishing what’s already there. Apart of that dealt with how the boss gives and receives damage, which caused a lot of bugs/issues with all the colliders on the boss. :(

We’ve done a lot of debugging to try to get everything to play nice, but in the end this problem has set us back a couple of dev days. However, I’m confidence we can make up the time in the coming week.

– Zach Lead Engineer

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s