Here’s a quick early game demo we’ve thrown together for our weekly standup. Just some notes before you check it out:
- Our background rendering system isn’t compatible with the web player version of our game (works within Unity or in a PC/Mac/Linux standalone build). However we’re rewriting this code as a preexisting goal for the week, so nothing to worry about!
- This is the second to last version of grappling. Any bugs in this version have been fixed in the most recent version.
- Sloth AI is disabled for testing/presentation purposes.
- Sword swinging is temporarily “e” instead of right click due to unwanted webplayer behavior.