Getting The Swing of it.

Standard

One of the biggest mechanics of our game is the grappling hook and we want to make sure that it feels great. So I decided to start off with a tech demo to we could start tweaking it as early as possible.

I started off with the Unity 2D demo and edited it so that instead of the gun shooting bullet it shoot out the grappling hook. For the first demo I focused on getting the point where the grappling hook hits.

Demo 1

Next step is to get that swing to feel right. For this demo I tried to create the swing by hand by adding force in a direction.

Demo 2

Ok, so that doesn’t feel very good so I tried adding a Physics Joint  and seeing how that feels.

Demo 3

Cool, that’s getting close so I let Chris play around with the number and here is our current demo.

Demo 4

We’re no where near done but it’s starting to get there! Stay tuned for our next iterations!

-Zachary Fand, Lead Engineer

Advertisements

One thought on “Getting The Swing of it.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s